
You could also generate LEFT and RIGHT sub-bodies instead but is generally not the most effective way to divide the body for most vehicle types. Open this file and save a copy into your \pTool folder inside rFactor, let’s just call it “SkipBarber_Chassis.ini” as opposed to the old “SkipBarber_susp.pm” file.Ģ) For this next part it’s easier to use pTool, but we’ll cover the text editor approach first, either should give identical results but you can go either way (alternate pTool method to follow):Ī)i) Text Editor: Make an additional copy of the rigid body entry called “BODY”, and replace the names with two bodies called “FRONT_SUBBODY” and “REAR_SUBBODY” (you could really get complex and use FL_SUBBODY, FR_SUBBODY, RL_SUBBODY, and RR_SUBBODY, but let’s keep this simple for now…). Note that the converter has updated the mass and inertia of the main body (from the HDV data minus the other bodies), the mass of the fuel tank (always converts to 0.5 from PM files), and the pitch inertia of the wheels (from the SpinInertia).

Using the skip barber example, the filename will be “SKIPBARBER_SUSP (converted from pm).ini”. It will have created a simple conversion of the PM file to a pTool-like INI file in \UserData.

It’s recommended that you use WinMerge or similar software to compare your file with our file to check for any mistakes and/or changes made.ġ) Run rF2 in developer mode, load up a track with the Skip Barber (or vehicle of choice) selected. To start with an example of converting the Skip Barber to have a flexible chassis, the same basic process applies to any vehicle, using the skip barber is just our example.

This tutorial will show the process of creating car files using it.
POWERIMIDGETSRFE RFACTOR DOWNLOAD MOD
We have released a simplified version of our physics tool for you to use in mod making and with flexible chassis.
